Budding and professional game designers gathered at Raritan Valley Community College January 23-25 to participate in Global Game Jam 2015, an international game creation event.
“You got programmers, designers, artists, and music producers who just come together because they all share one goal and that is to create,” said David Walker, a designer of Ghost Town, a game in which players die, become ghosts and earn points by spooking the living.
At event’s end, participants had built 17 games ranging from the entertaining to the educational.
The annual event, which bills itself as “the world’s largest game jam,” brings game-makers to locations worldwide to design a virtual or physical game in just 48 hours. Each game revolves around a theme announced at the start of the jam. This year’s theme—which was meant to inspire designers to look toward the future—asked, “What do we do now?”
According to Bill Crosbie, who coordinates Global Game Jam at RVCC, the college hosted 65 participants including RVCC students and alumni, students from Rutgers and Bloomfield College, and local high-tech and game development professionals.
Globally, more than 25,000 people participated at 518 sites in 78 countries, Crosbie reported in a college-wide email. More than 5000 games were developed, all of which are available at no charge on globalgamejam.org.
While the emphasis of Global Game Jam is on creating digital games, the event also permits participants to develop board games and card games.
“It opens up the possibility of Game Jam for people who don’t necessarily have any of the skills yet to work in the digital environment,” Crosbie said. “You can still certainly make a game, and that’s pretty cool.”
Games developed at RVCC can be played by going to: http://globalgamejam.org/2015/jam-sites/raritan-valley-community-college/games.